The short version
- There are no accounts, and the game never asks for your name, email or location.
- There are no ads and no analytics or tracking tools in the game.
- Your progress and settings stay on your phone. We never receive them.
- Purchases are handled by Google Play. We never see your payment details.
- Online 1v1 is optional. It connects you to your opponent through public connection services, which can see your IP address.
- We don’t sell personal information, and we don’t pass it on to anyone.
Who we are
Circuit Grand Prix is made by Red Eye Studios, an independent game studio in South Africa. In this policy, “we” and “us” mean Red Eye Studios. You can reach us using the details under “Contact” at the end.
What stays on your device
The game saves some information on your phone so it can remember you between sessions:
- settings, such as Auto Gas and crowd on or off
- your best times and results
- which track sets you have unlocked and how many power-ups you own
This information is stored only inside the app on your device. We can’t see it. It is deleted when you uninstall the game or clear the app’s storage in your phone’s settings.
What we do not collect
The game does not collect or ask for your name, email address, phone number, contacts, precise or approximate location, microphone or camera access, or your advertising ID. There is no sign-up and no in-game chat.
Ads and analytics
Circuit Grand Prix has no ads. It does not include advertising, analytics or tracking tools of its own.
Google Play may give us anonymous crash and performance statistics (called Android vitals) if you have chosen to share that data in your phone’s settings. We can’t use these to identify you.
Purchases
Some tracks and power-ups are optional in-app purchases. Purchases are made and processed by Google Play. We never see or store your card or payment details.
To unlock what you bought, the game asks Google Play which of our products your Google account owns. This is also how “Restore purchases” works if you reinstall the game or change phone. Google’s handling of your data is covered by the Google Privacy Policy.
Online 1v1 multiplayer
Online 1v1 is optional. The rest of the game works without an internet connection, and none of the data below is used unless you choose to create or join an online room.
When you create or join a room with a 4-letter code, the game uses a technology called WebRTC, through the PeerJS library:
- Your phone contacts the public PeerJS connection service (peerjs.com) to find your opponent using the room code.
- It also contacts public STUN servers run by Google and Twilio to work out how the two phones can connect.
- Once connected, race information (such as car position, speed and lap progress) is sent directly between the two phones. The connection is encrypted.
As with any online connection, your IP address is visible to your opponent and to these connection services. We don’t run these servers, and we don’t receive, record or store anything from your online races. Room codes and race data aren’t saved by the game after the race. Their handling of data is covered by their own policies, including the Google Privacy Policy and the Twilio Privacy Notice.
Saving and sharing Goofy Mode moments
In Goofy Mode you can save a screenshot of a funny moment. “Save to phone” stores the image in a folder called CircuitGrandPrix in your phone’s Pictures. “Share” opens your phone’s normal share menu, and the image goes only to the app and person you choose. The game does not upload these images anywhere else, and it does not read your other photos.
On older versions of Android (Android 9 and below), Android may ask your permission before the game can save an image.
Game files from the internet
The game runs from files included in the app. In the rare case that a required game-engine file is missing from the app, it may be downloaded from a public content delivery network (cdnjs.cloudflare.com or unpkg.com). Those services can see your IP address when they send you the file.
Children
We don’t knowingly collect personal information from anyone, including children. The game has no accounts, no chat and no ads. Parents can use the Google Play family and purchase controls on their child’s device to manage purchases.
How long we keep information
We don’t keep any personal information about you, because the game doesn’t send us any. Information stored in the game stays on your device until you remove the app or clear its storage. Your purchase records are kept by Google as part of your Google account.
Your rights
Because we hold no personal information about you, there is nothing for us to access, correct or delete. If you live somewhere with data protection laws, such as South Africa (POPIA), the European Union or the United Kingdom, you still have the right to ask us whether we hold any information about you, and you can contact us at any time with a question or complaint.
Changes to this policy
If we change how the game handles information, for example by adding a new feature that uses data, we will update this page and the “Last updated” date at the top. We recommend checking this page from time to time.
Contact
Questions about this policy or about the game? Email Red Eye Studios at bsishange@gmail.com.